Saturday, 20 June 2015
Wednesday, 17 June 2015
cardboard city - final evaluation
Overall, the cardboard city project has been mostly uninteresting and boring in my opinion, although I have enjoyed some of the activities that were involved. When making the cardboard city itself, I think that I learned some important new skills in teamwork and cooperation and had fun finding ways to fit the boxes together and
cardboard city - analysis of time based media
"Refers to art that is dependent on technology and has a durational dimension"-the Tate Gallery
"Early examples of time-based media date back to the 1960s, in particular the art of Bruce Naumen, who would record happenings to be played back in the gallery. His Performance Corridor, made in 1968, was a recording of a performance in which people edged their way down a dark narrow tunnel. Since Nauman’s early explorations, artists have also experimented with the elasticity of the medium in order to stretch time and space. In 1993 Douglas Gordon slowed down Alfred Hitchcock’s film Psycho for twenty-four hours."-the Tate Gallery
Time based media is an often contemporary art form. They can be created with video, film,slide,audio or computer based technologies. These are referred to as time based media because they have a duration as a dimension and unfold to the viewer over time, according to the temporal logic of the medium.
cardboard city - glossary of terms
AVANT GARD:
Applied to art, avant-garde means art that is innovatory, introducing or exploring new forms or subject matter
CARL ANDRE BRICKS
Kinetic art:
is art that depends on motion for its effects
e.g. Alexander Calder- Antennae with Red and Blue Dots 1960
Installation art:
is used to describe mixed-media constructions or assemblages usually designed for a specific place and for a temporary period of time
e.g. Cornelia Parker Cold Dark Matter: An Exploded View 1991 & Rachel Whiteread
Figurative art
Describes any form of modern art that retains strong references to the real world and particularly to the human figure e.g. Picasso
Abstract art
is art that does not attempt to represent an accurate depiction of a visual reality but instead use shapes, colours, forms and gestural marks to achieve its effect; it could be based on a subject such as a figure, landscape or object or may have no source at all in the external world e.g. : Kandinsky
Other Key Words
Liner
Stop motion : Onion skinning
Meditate and synthesis an image
silhouette
Zoetrope: Reciprocal Action & Persistence of vision
Objets trouvés
Theater d'ombre
Monday, 1 June 2015
FREEDOM caged
Although not part of my general concept to do with censorship and free speech, this is my interpretation on animal freedom and rights. It is meant to represent a chimpanzee in a cage where it has lived all its life, dreaming about what it thinks the outside world might look like. It is meant to show emotions of pity and sadness towards the chimp and has visuals of hope and hopelessness conflicting. I think I have portrayed boredom and longing in the chimp's face as intended. The cage bars are not detailed to help draw attention to the chimp. 2B Pencil was the main media used and helps establish the detail very well. This is contrasted with scribbles of crayon, coloured pencil and oil pastel to make an imagined scenery of foliage by the chimp, The chimp is copied from a number of photographs of real chimps in different positions. I felt that no single image I found was good enough to copy that showed it in a sad state so I took elements from a couple. The general message of this sheet is that freedom applies to every living thing; how is it fair to discriminate or place statuses on different species because as humans we are more advanced than them? Why do we deserve freedom but other creatures of the earth do not?
Artist profile FRANK MILLER
Frank Miller is known throughout the comics industry
as a key figure and major influence on the stories and art produced with
his runs on both Marvel and DC. He changed the tone of how comic book stories
were told with the very dark and gritty realism he injected into already known
characters and properties.
Before producing anything of note, Miller was the illustrator for
various small titles such as Unknown Soldier and Weird Tales. He was recognized as a great storyteller and artist during his run on Daredevil and created the
character Elektra. The character's popularity was down and sales of the comic
we're poor at the time of his run on the character. Making the character more
dark and grim was a necessary change to the tone as it attracted a more mature
audience and allowed for better stories.
His first creator-owned
title was DC Comics' six-issue miniseries Ronin (1983–1984). In 1985, DC Comics
named Miller as one of the honourees in the company's 50th-anniversary publication,
“Fifty Who Made DC Great”. He also gave the same treatment to Batman in his
comic series, Year One and The Dark Knight Returns in the late 1980s. The
former of the two is seen as one of the greatest graphic novels of all time,
and has influenced the comic-book industry by heralding a new wave of darker
characters. In 1991, Miller started work on his
first Sin City story. It proved to be another success, and the story was
released in a trade paperback. This first Sin City story was rereleased in 1995
called, The Hard Goodbye. Sin City proved to be Miller's main project for much
of the remainder of the decade, as Miller told more Sin City stories within
this noir world of his creation, in the process helping to revitalize the crime
comics genre. Sin City proved artistically auspicious for Miller and again
brought his work to a wider audience without comics. Miller lived in Los Angeles,
California in the 1990s, which influenced Sin City.
He has been considered
controversial in the stories he has written and general views of him are seen
as sexist due to his portrayal of female characters. I have always been very
fond of his work and take inspiration from his thin lined, sketchy style. His
work is very recognisable due to the subtle dark abnormalities in every
character and scene. The detail of his drawings is often what draws you to
them, all the ugliness of a scene is transformed into something beautiful and
brutal at the same time.

a very good example of his style, almost abstract in its simplicity.






a very good example of his style, almost abstract in its simplicity.


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