Friday 18 March 2016

FMP Namazu the giant catfish (Japanese Folklore)

Throughout ancient history when science and society were much more underdeveloped, natural occurances were explained through myths and tall tales. One such myth in Japanese culture is that a giant catfish living underneath the earth would cause earthquakes with the shake of his tail. The catfish, called Namazu, was restrained by a giant stone tablet placed on his head by the god, Kashima. When Kashima was distracted, it was then that Namazu broke free and would wreak havok on the human world. Although it may sound like Namazu was meant to be feared because of his huge size and disregard for humankind, he was used in stories to help lift the morale of people who had just suffered from an earthquake. It was said that he caused of the earthquake of Edo (now Tokyo) in 1855 as a punishment of human greed, and writers and scholars took this as a sign saying the rich must redistribute their wealth to the people. Giant catfish have always been sacred to the Japanese, thought to be river deities who could cause flooding and rainfall.










Friday 4 March 2016

FMP Japanese Folklore


Japanese mythology and the creatures from folklore have always intrigued me, so I decided to start my research looking at them first. Most of their folklore involves spirits and demons, so called Onis/Obake, which tells me that Japanese people throughout history have had a superstitious attitude and fear what they cannot control (ghosts/spirits are known to be invincible and vengeful upon the living). This has affected how the creatures they believed in were imagined and drawn. Death is an important part of their beliefs and many of the mythical creatures I researched are created after death; for instance a Kappa, a humanoid turtle that dwells in rivers, was said to have been a drowned soul that has turned into a water demon.
Here are some of the creatures I researched;


KIRIN



KAPPA


TENGU

ONI

SHIRIME


AKANAME


KITSUNE


KASA OBAKE

FMP The Great Red Dragon (artist research)



The "Great Red Dragon and the Woman Clothed in Sun" is a painting by the poet, William Blake as part of a series that started 1805-1810. It is haunting and disturbing and is very powerful in its detail and vibrant colours, this iconic look convinced me to include it as a part of my project. Although the painting is of a dragon, it can be identified as Satan. The painting was inspired by The Book of Revelation where the devil tried to take the son of the virgin Mary, Mary being the woman in yellow. It is said that William Blake painted from visions he had that had scared him and an urban legend surrounds the dragon where if one gazes at it for a long time, they will become obsessed with it as if possessed. It is an iconic representation of evil, the intense muscular back and large writhing tail make up a threatening and very powerful beast. The human like legs and neck imply intelligence in the creature and make the dragon seem disturbingly human. Rather than being bright and prominent, the subtle red on the dragon coloured on the wings and muscles make it haunting and eerie.


FMP Initial research

Wednesday 2 March 2016

Unit 12 - DISPLAY BOARDS design sheets







Unit 12 - LIBRARY WALL design sheet




Unit 12 - Artist research


Pendleton Ward
The creator of Adventure Time, I chose Pendleton Ward because his artwork would be easily recognized by children; Adventure time being a popular cartoon among children.

Dr. Seuss
I chose Dr. Seuss because his artwork is very appealing and is one of my personal favourite illustrators.

Unit 12 - Research

Here i have sampled a number of images from books that are relevant to the project. After looking at the ciriculum for modern schools, i had to work within their guidelines; most of the books on here are featured on the ciriculum.

Unit 12 - Customer Research

After finding out the target audience for this project was of KS1 and KS2, I compiled a number of pictures from my research onto this board. The pictures consist of tv shows, movies, characters, animals toys, etc. that are relevant to a child of today

Perspectives

To practice perspective drawing, I have attempted to draw